![]() It came out with an amazing story, which will pull you deeper and deeper into the game as you progress. In fact, Feist was the leading director in the creation of the game. Each chapter has a goal to achieve before moving on to the next chapter, but how that goal is met is up to you.īetrayal at Krondor is a fantasy adventure/role-playing game that takes place in the Midkemia world of the books by Raymond E. Locklear, a nobleman who serves the crown of Krondor, and a young magician named Owyn decide to accompany Gorath to Krondor, where they'll have to think of a plan to stop the moredhel leader Delekhan.Įxploration in a 3D world and turn-based combat complement the story, which is divided up into nine chapters. The story begins as Gorath, a moredhel (dark elf) renegade, who intended to warn the people of Krondor of the upcoming moredhel invasion, is attacked by an assassin. Feist's Riftwar saga (and co-written with Feist himself) is Betrayal At Krondor, a new tale in the Riftwar universe. Multiple game utility options allow you to customize the game to reflect your own preferences.īased on Raymond E. The game utilizes a simple point-and-click interface and covers a vast game world with a plot weaving throughout the nine chapters. Spell casting, inventory management, combat strategy and a large cast of fascinating people and strange creatures are integral parts of Betrayal at Krondor. Standard role-playing aspects include character ratings in health, stamina, strength, and speed and skill development through a logical system of experience rewards. Play within levels is nonlinear and includes actions ranging from exploration to treasure hunting to character development and battle. The game is an interactive fantasy played in nine chapter segments with specific goals in each, which when attained, move the story along. Feist's successful Riftwar saga, Betrayal at Krondor features an original story that takes place in the land of Midkemia. 2010: The game is updated for compatibility with modern systems and rereleased on Good Old Games on March 4.Inspired by Raymond E.1997: Pyrotechnix, at this time a division of 7th Level, and developing Return to Krondor, is sold to Sierra On-line.1995: 7th Level begins production of Return to Krondor.1994: Dynamix, at this time a division of Sierra On-line, reorganizes their staff and cancels a planned sequel to Betrayal at Krondor.Solon is a priest using divine magic and a body that blocks all blows.Kendaric is both a mage and an alchemist.William is a Krondorian guard and exceptional fighter.Jazhara is a mage from a distant, Middle-Eastern-inspired land called Kesh.He is a thief who has become a squire by favor of Arutha, Prince of Krondor. James is the player character in the game.Facing a variety of different mechanisms, it is necessary to pick the right lockpicking tools and then use them with care, simulated by carefully timed mouse clicking. ![]() In order to open locked or trapped chests and doors, a simulation of the process of disarming and lockpicking is initiated. Using alchemical equipment, it is possible to brew custom potions from a variety of ingredients. While the computer graphics of the game is now visually outdated by games like the plotwise very similar Baldur's Gate: Dark Alliance II, the game featured some unique or rarely seen features at the time of release, including elaborate alchemy and thieving. Although the story is very linear in nature, the game offers a range of possibilities while the player is adventuring in Krondor. Starting in the city of Krondor and eventually venturing out into other specific parts of the Midkemia world, the game focuses on battling humans and evil creatures of various kinds. It is the third part of his Riftwar Legacy trilogy the first part of which was a novelization of Betrayal at Krondor entitled Krondor: The Betrayal. Within the game, the player commands a group of heroes with different attributes, strengths, and weaknesses which the player may upgrade over the course of the game.įeist later wrote a novelization of this game, entitled Krondor: Tear of the Gods. A sequel to 1993's Betrayal at Krondor, it was released for Windows 95 on the PC in time for the 1998 Christmas season. Return to Krondor is a computer role-playing game set in Raymond Feist's fictional fantasy setting of Midkemia.
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